We have tried unistalling the game and resetting everything back, even to the extreme of removing Steam and reinstalling it. I myself dont ever have any lag, but my friends who join my server via Hamachi always seem to lag. Hi Guys, my self, Zero and 2 friends game a lot of 7DTD and recently one of my friends can no longer connect to the local host game on my PC. Since the overhaul of the zombies and game mechanics, our lag issues have become unbearable. ![]() It would be really cool, and then modders would have not just a mod with stuff, a map could come with a specific mod. Heya I love playing 7DtD with my friends on my private server, but weve always been plagued with lag issues. but imagine: an all underground map, that goes to a mountain map, that leads to an all forest map. all items have to work/exist on all maps to move inventory. it only reall works "well" with vanilla and not mods as. Maybe 8 players start at map 1, then 2 choose "quest 1" and the others "quest 2" and they all go their separate paths, and meet up on a map and cannot progress until they all meet back up (with special items), etc. If this were possible, then you could link together multiple maps and "build out a story or campaign) put of all of them. onve you "play that out" you can then teleport to the next map (or teleport backwards to previous map). Like "all snow with single large poi and soecial npcs/bosses/etc. I have brought this up for a slightly different reason: then modders could make custom (small) maps special built with a single quest (or something). You could potentially have open multiplayer maps where players could come in with their fully decked out player for pvp events or last-man-standing horde worlds where it is CONSTANTLY horde night and the zombies just keep coming. Again, this feature would only be enabled if you wanted it to be. The ability to bring your player to other maps would mean you could play separately and then team up for big POIs and Horde Nights - drop-in and drop-out style like in Borderlands. You'd start right off the bat with a better character but also tougher zombies and horde nights. ![]() ![]() It can take a while to know wither a map is going to be good or not, and it can also take quite a while to get to a point where the game is challenging. We've exhausted the world we're in now - I think I'd like to actually try a smaller map for the novelty, but the idea of starting from scratch (which we've done a few times already) is something we'd like to avoid. Besides, I don't see how some players spawining together would be able to raze anything, with what? their faulty stone axes they made? or maybe throwing rocks to the windows of another players house? it's pretty difficult to break into somebody's place being equipped, how can, let's say 5 players, with nothing but their underwear and brand new stone axes, with the worst quality can do much damage.Īnyway, your point makes no sense, if you play with friends in the same server, you can gather together anyway, it's just harder but it only takes time.I think players should have the option to bring their established player with all their stats and inventory to new worlds and to multiplayer maps - provided such an option is enabled for that map. If they added an option, public servers could just turn it off. This game has almost everything open to modification. How would that work though in a pvp setting? When you can just group together and instantly raid together kind of defeats the purpose of random spawning. I am having issue with the game I cant seem to connect to mulitiplayer servers or join my friends servers the message keeps appearing saying you have been disconnected please try again later. it will shock you to know that to place beds next to each other we need to get together first. Hello I am wondering if you could help me, got 7days to die on xbox one console.
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